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41 Rhyme Travel Machine II: African American Heroes (Gr. 3-6)
41 Rhyme Travel Machine II: African American Heroes (Gr. 3-6)

Rhyme Travel Machine II: African American Heroes (Gr. 3-6)


Written by: Gregory Brown
Illustrated by: Liliane Grenier


As Summersville students listen to their teacher, Miss Chalk, read from her long lost diary, they are deeply inspired. One entry, detailing the famous "I Have A Dream" speech, leaves twelve year old Kelly spellbound. Motivated to do something important, she decides to run for Sixth Grade Class President! Unfortunately, her drive is short lived. Realizing there's never been a historical president with green eyes, dark skin and pretty long braids, she feels defeated. To keep their frustrated friend from dropping out, Melinda and Marcus reactivate The Great Rhyme Travel Machine for some answers. What follows is a moving lesson that teaches kids what being a leader really means. Endearing childhood versions of George Washington Carver and Shirley Chisholm travel through time to motivate Kelly and her friends. This script not only promotes positive Character Education and Black History themes, but also mirrors the excitement of present day elections. Vote "YES" for another exciting adventure in rhyme!


For 2 - 6 Readers


Advantage (Multi-Level) Format includes Playbooks Reading Levels - Stages 2-5


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